Remember that part? O yes.
Yeah, so I’m back! I successfully fought off that ridiculous virus – or at least got to where I’m reasonably normal. Work has been insane, and made all the more difficult for being sick through it. But I continue! And sorry about last week – thanks for sticking with me while I was under the weather.
In the meantime, I’m taking every chance I get to sleep things off, so that’s what I’m going to do right now!
The pilot! Poor guy must be been caught in the blast…or something.
A bad ejection at the very least.
Any landing you can walk away … oh…
Mmmyep. At 70,000 feet, it’s not the fall, it’s the sudden stop.
And I was wondering what this was all about in the first place….
Ahh, yes, symmetrical narrative. I’ve been told not to do this by People Who Know, but I went and did it anyway! 🙂
As I’ve told you before, You have me as a follower until you quit or kick the bucket. (Hope neither happens for a long time.) I think there are many 6-Commando fans who would echo that, as well as say, “Take care of yourself, get well. We’ll be here when you get back.” Golden eggs are good, but we must take care of the goose that lays them, and that is you, Mathieu. Wishing you all the good stuff. Greg
Thanks for saying so! I do appreciate it a lot. The nature of my life (and work, especially) is that it dips and spikes a lot seasonally, since I work in construction design and that pretty much comes one project at a time. So when it’s ON, it’s stressful because there’s so much to do, and then when there’s downtime, it’s stressful because I fret about what’s going to come next!
But although I go through the ups and downs, I’m well past the point of no return on this and am resolved to see 6-Commando through to the end!
para-fail
Yeah. At the very least, para-problems.
I recently found a game called War Thunder Ground Forces and was looking through the wiki for it, in order to learn some tips before I played. I was looking at the tech tree when I found the M103 and went “Hey! That’s the 6-Commando tank! I need to make that one my goal!”
And as Sparkplug said, I’m happy you’re feeling better. As awesome as 6-Commando is, your health is way more important and I’m glad you just let yourself rest.
Thanks, man. And yes, the M103! I don’t know why but it’s just this icon of the Cold War for me, so it’s the basic chassis of the M75A4 Sentinel. I have it a second chance in my universe! 😉 Third and fourth generation tanks from the real world don’t have that same curvy look to them – the smooth lines went out when the M60A3 retired and the M1 and the Challenger came in. I wonder if it has to do with how Cobham armor plate is made that it doesn’t work with curvy castings the same way.
It’s probably something to do with space efficiency, considering how they store all the ammunition in the turret with new designs. Which is a shame, low and blocky can be nice (Leopard 2!) but I’ve always liked curvy designs such as the early Sherman tanks.
I haven’t unlocked the M103 yet but the game does have a Ram II, which us Canadians made when there weren’t enough Shermans initially. I tried to replicate the Canadian camo from the Sentinel data card. https://goo.gl/abzUCx
Pretty spot on!
It still looks to me like there is too much left of the plane. Considering it broke midair so there wasn’t even attempt to land, I think that tail section should have gone more scrunch. Or maybe not, considering spyplanes are probably even more lightly built than airliners. I don’t want to sound nitpicky, I like your comic and art. It’s just that the middle panel doesn’t sit with me. It looks to me that when plane, or parts of it crash at anything not close to level flight -like free fall- there is lot of small debris, crater(s) if the ground is soft enough and that you are lucky to recognize some of the bigger parts, if there are any. Usually engines as they are most dense and rigid part of the aircraft, if they are not buried. Also midair breakup should mean a lot of dispersal. “Now mister Critic, You draw it. And make it look good.”
Oy, my own personal NTSB! XD All valid, of course!
Yeah, as with everything there’s a balance to strike between what “would” be real, and what’s immediately recognizable. In all honesty if the plane were shot down from 70,000 feet (a good operating altitude for a U-2 style high-flying aircraft, the only thing that would have made it to the ground in pieces larger than confetti would be the engines. And maybe the pilot, if his parachute opened at the right altitude, which is a crapshoot.
But in order to make it immediately visually clear what this is, I have to condense a lot of action and keep enough intact to make it clear what you’re looking at. So it’s kind of a visual shorthand. The key is that it can’t necessarily look real, it has to look narratively correct. It’s a constant balancing act.